Bug Fixes/Patch Log


BUG FIXES:



-5/17/25

  1. Tool Launch
  2. Temporarily disabled Noise Menu until further notice (it was incomplete)
  3. Fixed issue with favorites menu persisting between levels, will update it to do that per game later, for now it deletes itself on each new level load
  4. Fixed incorrect display when adding items to Return to Dreamland
  5. Fixed Lights in Return to Dreamland's 'ADD' menu not having the correct params when added in
  6. Updated Cinemachine Version (this affects nothing non-internal)
  7. Slight file size cleanup
  8. Fixed Dropdown UI's having input fields that do nothing in the incorrect place
  9. Fixed the Color UI not updating the Hue correctly
  10. Fixed Conveyor and Material sprites incorrectly showing up for move groups in non Return to DreamlandContexts

 - 5/18/25

  1. Fixed 'r' not toggling the UI and added an indicator in case you press it accidentally
  2. Fixed resizing levels not working correctly for non Kirby Star Allies maps
  3. Fixed Levels not resizing at all when "move objects" wasn't checked
  4. Fixed the size of the Block Data panel being too large in comparison to other panels
  5. Made the default level resize option to "move objects" be set to false
  6. Fixed block ID #22 (Stone Block 4 x 4) not being properly offset visually for Return to Dreamland
  7. Removed a dead zone in the Decor Panel UI that was incorrectly left there from a previous version
  8. Fixed newly made Return to Dreamland decor tiles incorrectly showing off move groups even when the selected group is -1
  9. Fixed Return to Dreamland Materials and Conveyor Belts not properly visualizing due to a typographical error
  10. Fixed areas not updating properly when typed into object data on the right side of the screen
  11. Fixed parsing error when selecting an area to edit
  12. Fixed areas not updating visually
  13. Fixed typing in the position on objects "X" and "Y" coordinates not updating them visually
  14. Fixed positioning for the "Shutter" object in Return to Dreamland
  15. [+]Added in more clarifications to the Controls '?' menu in the top left of the screen
  16. Fixed scaling on the "Special Load" menu to be more in line with the other menus

-5/19/25

  1. Fixed error in object.json download for AreaBgmChange object
  2. General object.json edits
  3. Fixed decor not saving for Kirby Fighters levels
  4. Fixed Kirby Fighters levels incorrectly showing off Move Grid attributes
  5. Fixed Object Instance error when selecting via mouse with a value with an offset
  6. Fixed issue with the values of the level data in Return to Dreamland not updating when clicking 'Config'
  7. [+]Added an option to the "Special Load" menu to load images in a Return to Dreamland level format

-5/20/25 

  1.  Fixed tiles incorrectly showing Move Grid attributes when clearing them in Star Allies
  2. Fixed hitboxes not updating visually when moving an object with the 'Show Hitboxes' option enabled
  3. [+] Added an editor for the tile properties in move grids for Kirby Star Allies
  4. [+] Added icons for ability icons for Return to Dreamland and Return to Dreamland Deluxe
  5. Fixed issues while moving move grid objects
  6. Fixed some tile properties not visualizing when loading in a level
  7. Updated "Auto Gen Decor" for Kirby Star Allies to be more accurate to some tile placements
  8. Fixed editing and saving for the "height" parameter for the FuseWater object
  9. Fixed an issue with deleting objects causing an error to pop up over and over

-5/22/25

  1. [+]Added settings menu option to control the icon spacing
  2. [+]Added setting to always have the grid enabled
  3. [+]Added another feature to the Luigi setting
  4. Increased scroll sensitivity for scroll rect objects so they go faster
  5. Updated settings UI
  6. Changed the 'Options' button header to 'Settings'
  7. Updated controls menu to be more accurate
  8. Fixed issues with delete menu not properly going back to the right state when clicking off
  9. Fixed issues with delete menu not unsetting itself when clicking on another UI object
  10. Fixed issues with the quick select object param menu showing up when an object had no options

-5/23/25

  1. Fixed an issue with the auto generative decor throwing an error when editing tiles at the bottom of a level
  2. [+]Added a missed variable for the "AbilitySeat" item in Star Allies's object.json

-5/24/25

  1. Fixed the corner tiles for rtdl's auto gen decor incorrectly being flipped

-5/25/25

  1. Fixed a small UI issue with the Star Allies addition menu
  2. Fixed text scaling on the Star Allies addition menu
  3. Fixed an issue with objects that share specific param names with other objects causing issues when selecting
  4. Fixed an issue with the tiles saving incorrectly for move grids in Kirby Star Allies
  5. Fixed object.json in Star Allies for the Objectdata.zip to have all the proper parameters for FusePathNodes

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